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	<title>Dove Lane</title>
	<link>http://dove-lane.com/index.php</link>
	<description>Kaye Vivian's observations on knowledge, virtual worlds and uncommon things.</description>
	<lastBuildDate>Sun, 03 Aug 2008 06:17:11 +0000</lastBuildDate>
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		<title>Farewell to Conan</title>
		<description>Age of Conan was touted to me by gaming friends as a wonderful and rich 3D multiplayer online gaming experience that I had to try.  So even though I am far from through with World of Warcraft, I decided to treat myself to something new and have the fun ...</description>
		<link>http://dove-lane.com/index.php/2008/08/03/farewell-to-conan/</link>
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		<title>Kzero: New Research into Virtual Worlds</title>
		<description>UK virtual world consultants KZero develop marketing and brand-driven campaigns for companies and brands seeking to maximize opportunities in the virtual worlds space.  There's a nice short video here of a clever brand/image promotion they developed for L'Oreal in Second Life, teaming with Rezzable Software's Greenie's Home sim.  ...</description>
		<link>http://dove-lane.com/index.php/2008/08/02/kzero-new-research-into-virtual-worlds/</link>
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		<title>The Future of the 3D Internet</title>
		<description>Yesterday was the final day of the vBusiness Expo hosted by Clever Zebra on Forterra's Olive platform. The presentations were spotty...some repeated well known information, but some were insightful and thought-provoking.  One of the questions asked of the closing panel group was "are mobile devices the future of the ...</description>
		<link>http://dove-lane.com/index.php/2008/08/01/the-future-of-the-3d-internet/</link>
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		<title>How &#8220;Real&#8221; Does Presence Have To Be?</title>
		<description>Today I participated in Clever Zebra's second vBusiness Expo virtual conference.  Nice people running the show and a very good list of topics and presenters. Unlike their first conference, which was conducted in Second Life, this one was held in a specially created 3D space using Forterra's OLIVE platform. ...</description>
		<link>http://dove-lane.com/index.php/2008/07/31/how-real-does-presence-have-to-be/</link>
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		<title>Gen Y and 3D Worlds</title>
		<description>I've been hearing and thinking a lot about Generation Y for the last few weeks -- those young people born roughly 1980-1992.  There has been a lot published and in the media spelling out their characteristics and tendencies.  A few weeks ago, I had an interesting discussion with ...</description>
		<link>http://dove-lane.com/index.php/2008/07/28/gen-y-and-3d-worlds/</link>
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		<title>Presenting Virtual Worlds</title>
		<description>Last week a colleague invited me to make a presentation on virtual worlds to a class at NYU.  Having had a major computer melt down only three weeks ago (which accounts for my long silence here), it was a bit of a struggle to get the presentation together.  ...</description>
		<link>http://dove-lane.com/index.php/2008/07/22/presenting-virtual-worlds/</link>
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		<title>KM Quotes Page</title>
		<description>I just uploaded a long page of KM quotes that I had been accumulating on a community site I manage. I thought it might be helpful for anyone who's putting together a presentation or doing a cost benefit analysis -- or simply wants some inspiration!  The link is in ...</description>
		<link>http://dove-lane.com/index.php/2008/06/19/km-quotes-page/</link>
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		<title>Thoughts from the Front Edge of the Metaverse</title>
		<description>Serendipity is great!  Today I had a reason to go back and search for a video I had saved in my favorites on YouTube, and completely by accident I came across a great set of video interviews by Henrik Bennetsen of the Stanford Humanities Lab from the Metaverse U ...</description>
		<link>http://dove-lane.com/index.php/2008/05/28/thoughts-from-the-front-edge-of-the-metaverse/</link>
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		<title>Implementing Virtual Worlds: Key Planning Decisions</title>
		<description>Last year I made several presentations to executive groups about Second Life and other virtual worlds.  The overwhelming response I had led me to create a workshop comparing the features of many of the current virtual worlds to help business leaders understand their options so they can make solid ...</description>
		<link>http://dove-lane.com/index.php/2008/05/20/implementing-virtual-worlds-key-planning-decisions/</link>
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		<title>KM Standards Should Be Aimed at&#8230;What?</title>
		<description>There have been some very interesting and erudite discussions recently in the ActKM group which I have, unfortunately, been too busy to participate in.  This comment by Neil Olonoff caught my fancy, though, so I decided to blog it.  He has written a position paper noting that many ...</description>
		<link>http://dove-lane.com/index.php/2008/05/19/km-standards-should-be-aimed-atwhat/</link>
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		<title>Some Practical Business Applications for Virtual Worlds</title>
		<description>It's exciting to be living through the early stages of the development of realistic, interactive virtual worlds and their intersections with real life (what some people call the "meat space").  At this point in time, anything is possible, anyone can participate, and any group or technology can become the ...</description>
		<link>http://dove-lane.com/index.php/2008/05/02/some-practical-business-applications-for-virtual-worlds/</link>
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		<title>11 Disappointments of Virtual Worlds</title>
		<description>For the last six months I have been saturated with virtual world experiences.  In addition to more than 20 years of multiplayer gaming as an avatar, I have tried to focus a lot of my time in recent years on other types of virtual world experiences.   I ...</description>
		<link>http://dove-lane.com/index.php/2008/03/29/11-disappointments-of-virtual-worlds/</link>
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		<title>Avatars and the New Frontier</title>
		<description>I'm sitting here tonight with three browser windows open.  One has 22 tabs open on Second Life and virtual worlds news, and the other has 24 tabs open on virtual world research related to aging.  It's overwhelming, and I have only begun to scratch the surface of what's ...</description>
		<link>http://dove-lane.com/index.php/2008/03/05/avatars-and-the-new-frontier/</link>
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		<title>PR and Virtual Worlds</title>
		<description>This evening I read an article on Ragan.com by Christine Kent, that proposes what social media PR professionals should adopt or drop in 2008.  While much of the article was about FaceBook and MySpace, the author quoted several sources who panned Second Life, saying it is a "barren wasteland", ...</description>
		<link>http://dove-lane.com/index.php/2008/02/27/pr-and-virtual-worlds/</link>
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		<title>The Value of Learning by Doing</title>
		<description>In the process of building out my project in Second Life, I needed to learn scripting so an object I created would be animated in a certain way.  I'm no programmer, but I'm brave, so I signed up for a scripting class today.  It was a short class, ...</description>
		<link>http://dove-lane.com/index.php/2008/02/18/the-value-of-learning-by-doing/</link>
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		<title>Great Challenges of the 21st Century</title>
		<description>Today's bit of inspiration comes from The National Academies in Washington. Go figure.  The National Academy of Engineering has declared "enhancing virtual reality" to be one of its 14 great challenges of the 21st century.  Right up there with "Provide energy from fusion" and "Restore and improve urban ...</description>
		<link>http://dove-lane.com/index.php/2008/02/18/great-challenges-of-the-21st-century/</link>
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		<title>Blending the Real, the Unreal and the Unreal</title>
		<description>Yesterday I participated in Metanomics' excellent lecture series in Second Life on the study of business and policy in virtual worlds.  Last week Robert Gehorsham, president of Forterra Systems, described how virtual worlds are being used by the military and entertainment industry, and where they are headed.  Upcoming ...</description>
		<link>http://dove-lane.com/index.php/2008/02/14/blending-the-real-the-unreal-and-the-unreal/</link>
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		<title>The Philosophy of Games?</title>
		<description>Let's just ignore that I haven't written a blog commentary recently.  Chalk it up to Second Life.  Recently I have had some free time, so I have been helping a friend who purchased a sim/island in SL by planning and creating a place he can use to demonstrate ...</description>
		<link>http://dove-lane.com/index.php/2008/02/12/the-philosophy-of-games/</link>
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		<title>New Listing of Programs</title>
		<description>Because I'm asked occasionally where to get KM certifications or which KM conference is the best one to attend, I decided to put together a listing a few months ago.  It's also linked in the right column.  The list is global, and I am not claiming it is ...</description>
		<link>http://dove-lane.com/index.php/2008/01/09/new-listing-of-programs/</link>
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		<title>If I were starting a community&#8230;</title>
		<description>Whether social or business-to-business, the thinking that precedes the launch of a community initiative should be the same.  For this article I am focusing on business communities of practice, both internal to the organization and external -- engaging business partners and/or customers.  If I were starting a new ...</description>
		<link>http://dove-lane.com/index.php/2008/01/07/if-i-were-starting-a-community/</link>
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