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Archive for December, 2007

December 23rd, 2007

Leveraging Virtual Environments to Deliver Corporate Training

The high visibility of Second Life and its virtual economy have made virtual worlds a common discussion point in many Board Rooms. There are two types of virtual environments: gaming and social. Both may be used to achieve different educational objectives. Although the technology for virtual environments is improving rapidly, it is not yet robust enough for most business-critical processes. Businesses probably have a window of 18-24 months to develop a virtual training strategy and begin implementing a technology solution.

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December 11th, 2007

Gaming and Learning with Disabilities

There are an increasing number of organizations that lobby developers or provide a product to help the disabled or those with limiting conditions to participate in a variety of games and learning simulations. Some new ones are referenced.

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December 3rd, 2007

Simulations You Haven’t Thought About

There are some obvious types of learning simulations, like the Microsoft Flight Simulator or the Wii sports games. Some other useful ones for a variety of purposes are included here.

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Links and citations are welcome. These articles may be reprinted providing the following copyright information remains with each article. Copyright 2005 by Kaye Vivian. All rights reserved.