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	<title>Dove Lane</title>
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	<link>http://dove-lane.com/blog</link>
	<description>Kaye Vivian's observations on knowledge, virtual worlds and uncommon things.</description>
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		<title>Outline for Initiating a New KM Program</title>
		<link>http://dove-lane.com/blog/?p=1405</link>
		<comments>http://dove-lane.com/blog/?p=1405#comments</comments>
		<pubDate>Sat, 07 May 2011 22:06:21 +0000</pubDate>
		<dc:creator>kvivian</dc:creator>
				<category><![CDATA[KM]]></category>

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		<description><![CDATA[For starting up a KM initiative, a lot of information and collaboration is needed across the organization.  Here is a comprehensive outline that may be useful to someone about to launch a KM initiative.  An MS Word version is available if you will email me and ask.]]></description>
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		<title>It&#8217;s All Communication!</title>
		<link>http://dove-lane.com/blog/?p=1366</link>
		<comments>http://dove-lane.com/blog/?p=1366#comments</comments>
		<pubDate>Mon, 24 Jan 2011 19:53:19 +0000</pubDate>
		<dc:creator>kvivian</dc:creator>
				<category><![CDATA[Communication]]></category>
		<category><![CDATA[Other]]></category>

		<guid isPermaLink="false">http://dove-lane.com/blog/?p=1366</guid>
		<description><![CDATA[Fifteen years ago, I launched my first web site.  It was the time of the wild West on the web -- no standards existed for elements needed to be included on a home page, privacy policies, copyrights, user agreements, font sizes, etc.  Graphics were still the exception, rather than the norm.  this morning I accidentally came across my first web site...It's All Communication!...and I was pleasantly surprised by how it has held up over all these years.  http://www.users.cloud9.net/~viviank/index.html  It's held up pretty well.  Check it out!]]></description>
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		<title>More Bad English</title>
		<link>http://dove-lane.com/blog/?p=1355</link>
		<comments>http://dove-lane.com/blog/?p=1355#comments</comments>
		<pubDate>Tue, 14 Dec 2010 18:22:50 +0000</pubDate>
		<dc:creator>kvivian</dc:creator>
				<category><![CDATA[MMO Games]]></category>

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		<description><![CDATA[Another example of atrocious translation.  It made me laugh, and would have made me offer to clean up their copy for them if they weren't trying to rip off innocent gamers.]]></description>
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		<title>Cataclysm is a Winner</title>
		<link>http://dove-lane.com/blog/?p=1350</link>
		<comments>http://dove-lane.com/blog/?p=1350#comments</comments>
		<pubDate>Tue, 14 Dec 2010 07:19:44 +0000</pubDate>
		<dc:creator>kvivian</dc:creator>
				<category><![CDATA[MMO Games]]></category>

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		<description><![CDATA[Despite my original anxiety about what the extensive changes would do to a game millions of us worldwide have come to love, I'm very glad to report that Cataclysm is fabulous!  What I think Blizzard has succeeded at in this expansion is making the game playable again for casual gamers.  Huzzah!]]></description>
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		<title>WoW&#8217;s Impending Cataclysm and Bereavement</title>
		<link>http://dove-lane.com/blog/?p=1328</link>
		<comments>http://dove-lane.com/blog/?p=1328#comments</comments>
		<pubDate>Thu, 02 Dec 2010 09:10:30 +0000</pubDate>
		<dc:creator>kvivian</dc:creator>
				<category><![CDATA[MMO Games]]></category>
		<category><![CDATA[Virtual Worlds]]></category>

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		<description><![CDATA[on December 7, Blizzard will launch its newest expansion Cataclysm.  What is fascinating for long time and regular players about this release is how they have approached the buildup to it.  The sense of bereavement players already feel is no doubt going to increase dramatically in the next few weeks as the rest of the changes are revealed and players have a chance to experience the true extent of them.  This is a new sensation for players, and a risk for Blizzard, a company known for innovation in game design.   Players aren't used to experience the loss of whole regions of a beloved game, and watching the grief process will be interesting.]]></description>
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